ARK: Survival Evolved v.232.4 [ENG] RePack-MAXAGENT PC
2016-02-08, 10:08 AM

Year: the development, scheduled for summer 2016
Genre: Action / 3D / 1st Person / 3rd Person
Developer: Studio Wildcard
Publisher: Studio Wildcard
Publication Type: RePack by MAXAGENT
Language: English
Language: English
Tablet: enclosing "3DM"
Game Version: v.232.4

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• Game Version - v.232.4
Installation time ~ 10-15 minutes.
• RePack by MAXAGENT
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Current Version: v232.4
* Dimetrodons (and Kairuku) now insulate Eggs!
v232.3
* Enabled Animation & Garbage Collection Multi-threading on Dedicated Servers for significantly increased dedi server performance
* Fixed Dimetrodon Eggs creating Sarcos ;)
* Made Berries have a much longer spoiling time in Beer Barrels
* Made Beer Barrels not lose their stored items on server restart
v232.2
* Set Beer Crafting time to its intended speed: 6 hours!
* Fixed Dimetrodons drowning in shallow swamp water
v232.1
* Beer Barrel no longer requires Beer Barrel to learn ;)
v232.0
* New Dino: Dung Beetle!
* New Dino: Dimetrodon!
* Beer Barrels. Beer. Hangovers.
* Garbage Collector performance improvements (less stalls)
* Fix for disappearing Quetz'
* Fixed a memory leak
* Fix for remaining issue involving falling off your Dinosaurs! (/ passing thru dinosaurs)
* Battle Tartar & Enduro Stew can no longer be stacked (one cancels the other). Battle Tartar damage buff reduced to +60%, Enduro Stew damage buff reduced to +35%.
* Large Storage Box HP increased to 2400 and number of item slots to 45. Smithy HP decreased to 1500.

v231.9
* Fixed issue with slow-loading/stalling Total Conversions
v231.8
* Fixed issue where you could fall thru Quetz/Dinos when unboarding them (requires server update)
* Fixed rare case where water Dino would appear on a client to fly off into the air when unboarding it
* Fixed a few Dev Kit related things for these examples

v231.7
* Fixed issue where you could accidentally get unboarded from Procop Pouch on terrain slopes
* Fixed issue where you could unboard through house-boat/dino-platform walls
* Made Cages give no damage to punching prisoners
* Made "Accept Tribe Invitation" require holding the Action Wheel option, rather than Activation Quick-Press (was too easy to trick enemies into accidentally joining your Tribe).
* +25% Bronto base HP and +20% on its platform-saddle Armor Rating
* Base HP of Ptero and Arg +20% each
* Ptero attack damage +25% and its barrel roll damage by 40%
* Carno Head Butt Damage +25%
* Harvesting a Giganotosaurus now gives mostly prime meat (and killing it gives much more XP)
* New server option to prevent spawning of Loot crates (artifact creates will still spawn):
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
bDisableLootCrates=true

v231.6
* Fixed issues with boarding Procoptodon Pouch through walls, or being pushed through walls while on it (or any passenger seat).

v231.5
* Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.

v231.4
* More Tamed Dino balancing adjustments:
+35% Dino Harvesting Rate
2.2x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
1.5x Non-Bullet Projectile Damage vs Flyers
-30% HP decrease to Tamed Flyers/Quetz
-20k Tamed base HP on Giganotosaurus
+25% Direwolf Tamed HP

* Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
DinoTurretDamageMultiplier=1.0

v231.3
* Further Dino Balance Adjustments:
+67% Tamed Melee Health Per Level Increase
+33% Tamed Melee Damage Per Level Increase
+20% Affinity Boost Increase Health/Damage Tamed Dinos
+33% HP increase to Tamed Flyers/Quetz
+Remove Flyer Projectile Damage Multiplier
-60% Turrets Damage vs Dinos
v231.2
* Fixed the Tamed Dino INI Health/Damage scaling overrides to actually work ;)
v231.1
* Fixed various potential server loading crashes
* Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
* 50% less explosive damage to dinos, 20% less player melee damage
* Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
DinoHarvestingDamageMultiplier=3.0
PlayerHarvestingDamageMultiplier=1.0
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Minimális gépigény:  
CPU: 2 GHz Dual-Core 64-bit CPU
   

RAM:

http://gepigeny.hu/
4GB RAM
   
GPU: DirectX11 Compatible GPU with 1 GB Video RAM
   
DX: Version 11
   

OS:

http://gepigeny.hu/
Windows 7 or Windows 8
   
HDD: 20000 MB available space


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